I'm Andrew Decker, and I'm studying game development at the University of Utah.
games i've made
Here's a collection of projects I've worked on in high school at Warren Tech's apprentice game studio, 3to1 Games.
SlipDrift City
SlipDrift City is a local multiplayer Arcade Racing game! Race through the streets of SlipDrift City with unconventional vehicles. My friends and I developed this game as a senior project in high school. I created all the shaders, 3D art assets, and music for this game. Developed in Unreal Engine 5.
Surge: A game of Balanced Builds
Surge is a 1v1 deck fighter game where players have to balance two conflicting stats in order to defeat their opponent. I created Surge in my junior year of high school leading a small team of other designers and playtesters. Currently, it is available as print-to-play on itch.io.
This Side Down
Play as up to four mischievous children left unsupervised in a warehouse, stack and throw boxes of all shapes and sizes upside down in this lighthearted puzzle game! Grab your friends and throw them around the warehouse engaging in silly activities. I led this project during a 2-week game jam in high school. I also created the music and some visuals for this game. Developed in Godot 4.