Andrew Decker Portfolio
Andrew's Graveyard
Where good projects went to die.
“It's fine to celebrate success but it is more important to heed the lessons of failure.”
― Bill Gates

Heroes of Paligon
Aug 2023 - Dec 2023
Heroes of Paligon was a VR Tabletop/Action RPG hybrid, where players would control pawns on a board, then posses those pawns to engage in intense polygonal fantasy combat.
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​My roles: team lead, design lead, 3D art & VFX
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Cause of Death: High scope with little experience, VR technicalities
Team Size: 9
Kung Food
Aug 2022 - Nov 2022
Kung Food was an action packed fighting game were foods would fight each other to the death and perform vicious cooking-game fatalities on each other. Kung Food was my first long-term game project, and my first lead role. It was sad to see him go.
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My role: Design lead
Cause of Death: Not enough programming experience, low morale
Team Size: 10
