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Kung Food Development Week 3 (9/6-9/9)
This week our team was coldly awakened to a project status meeting directed by our boss, Mr. Compton, in which many members began to...
Andrew Decker
Sep 9, 2022
2 min read
Kung Food Development Week 2 (8/29-9/1)
Although this week moved somewhat slower than the previous, our team made solid progress towards the first build of our game. We started...
Andrew Decker
Sep 1, 2022
2 min read
Week of Monday 8/22 - Friday 8/26
After successfully pitching my game Kung Food, a frantic 2-player arcade fighter in which various ingredients engage in lethal combat,...
Andrew Decker
Aug 26, 2022
3 min read
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