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Kung Food Development Week 4 (9/12-9/16)
Early this week my team and I completed the frame data for the carrot's moves (aside from hitboxes and pushback. The coding team is...
Andrew Decker
Sep 16, 2022
1 min read
Kung Food Development Week 3 (9/6-9/9)
This week our team was coldly awakened to a project status meeting directed by our boss, Mr. Compton, in which many members began to...
Andrew Decker
Sep 9, 2022
2 min read
Kung Food Development Week 2 (8/29-9/1)
Although this week moved somewhat slower than the previous, our team made solid progress towards the first build of our game. We started...
Andrew Decker
Sep 1, 2022
2 min read
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