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Heroes of Paligon: Week 3
This week, I made water via materials. I started by creating a hexagonal plane mesh in blender with more subdivisions on its face. This...
Andrew Decker
Sep 18, 2023
1 min read
Heroes of Paligon Week 2 - (9/5-9/8)
Tuesday I created a draft version of the lighting that our game would use. I created a blearing with a fog effect, sky atmosphere, and...
Andrew Decker
Sep 11, 2023
2 min read
Heroes of Paligon - Week 1 (8/28-9/1)
Last week I pitched my awesome game idea for a VR tabletop/action RPG and assembled a team. I am the team lead, designer, and composer...
Andrew Decker
Sep 3, 2023
2 min read
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